#include <HingeJoint2.h>
Public Member Functions | |
HingeJoint2 () | |
void | setAngle (float angle) |
float | getAngle () |
void | setAngularVelocity (float angularVelocity) |
float | getAngularVelocity () |
void | resetAngularVelocityChanged () |
bool | getAngularVelocityChanged () |
HingeJoint2::HingeJoint2 | ( | ) |
Konstruktor HingeJoint2() inicializuje prvky, ktore budu potrebne na pracu s pantovym klbom agenta.
float HingeJoint2::getAngle | ( | ) |
Metoda getAngle() vrati uhol pantoveho klbu agenta.
float HingeJoint2::getAngularVelocity | ( | ) |
Metoda getAngularVelocity() vrati uhlovu rychlost pantoveho klbu agenta.
bool HingeJoint2::getAngularVelocityChanged | ( | ) |
Metoda getAngularVelocityChanged() vrati zmenu uhlovej rychlosti pantoveho klbu agenta.
void HingeJoint2::resetAngularVelocityChanged | ( | ) |
Metoda resetAngularVelocityChanged() resetuje zmenu uhlovej rychlosti pantoveho klbu agenta.
void HingeJoint2::setAngle | ( | float | angle | ) |
Metoda setAngle() nastavi uhol pantoveho klbu agenta.
angle | - Uhol pantoveho klbu agenta. |
void HingeJoint2::setAngularVelocity | ( | float | angularVelocity | ) |
Metoda setAngularVelocity() nastavi uhlovu rychlost pantoveho klbu agenta.
angularVelocity | - Uhlova rychlost pantoveho klbu agenta. |